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Andrey Karpov

Extending Visual Studio - 0 views

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    Visual Studio provides very powerful capabilities for us to extend its functional using various technologies and approaches. You can both automate routine actions using simplest macros and carry out a deep integration of any third-party or your own user components. In fact, while extending Visual Studio, you are limited only by your own imagination, so you can realize such eccentric solutions as integration of your favorite Instant Messenger client into the project window, or even an "achievements for developers" ( http://visualstudiogallery.msdn.microsoft.com/bc7a433b-b594-48d4-bba2-a2f24774d02f ) system like in videogames! After all, any serious developer must know and be able to adjust the development environment to his/her own needs, as well as be able to handle its possible "glitches". At the same time, creating extensions is nowadays simple and transparent as never before, regardless of your previous experience of working with Visual Studio! You can both integrate a native library module that will be able to directly handle the low-level COM interfaces of the API environment, and a managed build that will have an access to almost all of these APIs through convenient managed wraps. While the native unit will surely provide the developer with the absolute control over the situation, using managed builds for extensions will help you get rid of a very complicated process of calculating the number of COM-objects instances and direct memory handling, allowing you to focus on implementing the functionality you need with all the power .NET Framework and Common Language Runtime can provide. If you've got interested in the subject of extending Visual Studio, you can try it right now starting with 3 simple steps described in this article. This guide will allow you to create a completely functional managed extension module for all the Visual Studio versions literally within 10 minutes and start using your functional at once, while the rest articles of this series
Andrey Karpov

Visual C++ project model - 0 views

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    This article covers the structure of Visual C++ project model (VCProject). Also included are the cases of using the project model for enumeration of project elements and obtaining their compilation properties through the corresponding configurations.
Andrey Karpov

Implementing Windows Runtime interfaces in C#, C++/CX and C++/WRL - 0 views

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    In the recent releases of Microsoft* Visual Studio 2012 and Windows 8* with Windows Runtime as a common foundation, there are many new things to investigate. This article demonstrates how to implement interfaces with equal set of methods and properties in various languages. This can be valuable in iterative development or just helpful in better understanding interfaces in Windows Runtime.
Andrey Karpov

Visual Studio commands - 0 views

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    This article deals with creation, utilization and handling of Visual Studio commands in its extension modules through automation object model APIs and IDE services. The relations between IDE commands and environment UI elements, such as user menus and toolbars, will also be examined.
Andrey Karpov

Visual C++ blog: The Expression Evaluator. - 0 views

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    Hi. My name is Ofek Shilon and I blog mostly about various VC++ tricks I come by. Today I'd like to explicitly introduce a debugging feature we all use daily but seldom refer to it by name - the native expression evaluator (abbreviated EE below).
Aasemoon =)

Don McCrady - Parallelism in C++ Using the Concurrency Runtime | | Channel 9 - 0 views

  • In this session, Don McCrady discusses how C++ programmers can fully utilize multicore in their applications using the Concurrency Runtime (ConcRT), the Parallel Pattern Library (PPL), and the Asynchronous Agents Library that ship with Visual Studio 2010.
Aasemoon =)

C9 Lectures: Dr. Don Syme - Introduction to F#, 1 of 3 | Going Deep | Channel 9 - 0 views

  • F# is Microsoft's first functional programming language to be included as one of Visual Studio's official set of languages. F# is a succinct, efficient, expressive functional/object-oriented programming language under joint development by Microsoft Developer Division and Microsoft Research. During the course of Erik Meijer's fantastic lecture series on functional programming fundamentals several of you asked for examples of specific topics in F#. Well, we listened. Dr. Don Syme is a principal researcher in MSR Cambridge. He has a rich history in programming language research, design, and implementation (C# generics being one of his most recognized implementations), and is the principle creator of F#. Who better to lecture on the topic than Don? This three part series will serve as an introduction to F#, including insights into the rationale behind the history and creation of Microsoft's newest language.
Aasemoon =)

Guide to F# - 0 views

  • F# is the only language to be added to Visual Studio for a very long time. What makes it so special? There is a growing trend to include elements of functional programming in “mainstream” languages such as C#. If functional programming is so good this raises the question of why we don’t just move to a functional language. After all, there is an ideal candidate, F# which is a true .NET based language. So, is F# very different? Let’s find out.
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